FuroticaMUCK |
- FuroticaMUCK Regions - |
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Xanadu
Desc:
Xanadu is the great fabled city of wild pleasures by the sea...
Lodged in mountains and caverns in the northwest of Furotica, it can be a rather rough
land to deal with, though it is rumoured that the treasures are many. This was the city
that the Mariner's Tale mentions as Kubla Khan's home of the Pleasuredome and the
stockpile of all his treasures and conquests. The theme here is rugged and rather ancient,
things mysterious and unusual are welcome here. |
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Wilderness
Desc:
The wilderness of Furotica is lush and green with forest beauty,
a heavily wooded sylvan area. In the north of the wilderness is a large, clear-water lake
to explore with natural hot springs and a small waterfall. Many small dirt trails cut
through the forests, providing access to it's beauty and it's inhabitants. The theme is
low-tech and natural, log cabins, treehouses and earthen dens being the home of choice. |
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Dark Swamp
Desc:
To the northeast of the city are the Dark Swamps and Forests, an
area of brooding darkness and unknown spirits. Wet and murky are the lands, dark mists
clinging to them and smothering out the sunlight. One never knows what may be found in
such places. The theme is pretty obvious. |
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Sea Coast
Desc:
Surf's up! Soft, rolling plains fade to sandy beaches at the
shores of the great West Sea. Towards the east of this region is a large
savannah/grasslands area, while the west has cool beeches and coastline, beautiful blue
water and lagoons stretching out away from the land. The theme is open to all times and
technologies. |
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The City
Desc:
In the heart of Furotica is the great city. Our city isn't named
yet, having been a collaboration of many furs' work in it's construction. In the center of
the city is the cozy little park where (like every other world) furs gather and spam each
other. Leading out from here are dark, smoothly paved streets running by towering
buildings and other establishments. The general theme is present-day to modern with your
typical uppedy city-slicker brujah. |
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Highlands
Desc:
This is the region of rough, rolling hills and highlands where
peat thrives and folk speak oddly. Surely some Scott style villages and castles will
spring up on the moors of these lands soon enough. The theme is low-tech and somewhat
old-middle aged, like Scotland, though creative liscense is available to qualified
applicants. |
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Fantasy Lands
Desc:
In the southwest are the valleys and plateaus that make up the
places where the fantastical creatures live. Magic and mysticism run rampant, and a myriad
of unusual and wondrous creatures live in these lands. It is bordered on the south and
west by the sea, a river flowing over a high waterfall into the bay of isles to the east.
The theme is no-tech, a land for magical and mythical creatures and creations. |
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The Isles
Desc:
The Bay of Isles lays to the south of the city, a bright,
shimmering sea of blue crystal dotted with lush, green isles. Ferries provide transport
from isle to isle and to and from docks on the mainland coasts. The themes are as varied
and open as each individual isle itself. |
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Badlands
Desc:
Just what the name says, these lands are bad news. Dusty dunes
and deserts are accompanied by dry, barren grasslands. Small outposts of renegades or the
dens of fierce predators are not uncommon in these areas. The theme is wide open to times
and techs. |
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Last update: May 13, 1999 - Contact FuroticaMUCK at: furotica@furo.net |